Ranged - Carry - Escape - Nuker - Initiator - Disabler
Intelligence : 23 + 2.60
Agility : 22 + 1.80
Strength : 19 + 1.50
Damage : 22 – 32
Movespeed : 285
Armor : 5.08
Agility : 22 + 1.80
Strength : 19 + 1.50
Damage : 22 – 32
Movespeed : 285
Armor : 5.08
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Static Remnant
Creates an explosively charged image of Storm Spirit that
lasts 12 seconds and will detonate and deal damage if an enemy unit comes near
it.
MANA COST: 70/80/90/100
COOLDOWN: 3.50
ABILITY: NO TARGET
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
PIERCES SPELL IMMUNITY: NO
RADIUS: 260
DAMAGE: 140 / 180 / 220 / 260
DAMAGE: 140 / 180 / 220 / 260
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Electric Vortex
A vortex that pulls an enemy unit to Storm Spirit's
location, it also slows the Storm Spirit by 50% for 3 seconds.
MANA COST: 100/110/120/130
COOLDOWN: 21/20/19/18
ABILITY: UNIT TARGET
AFFECTS: ENEMY UNITS
PIERCES SPELL IMMUNITY: NO
PIERCES SPELL IMMUNITY: NO
DURATION: 1 / 1.5 / 2 / 2.5
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Overload
Casting a spell creates an electrical charge, which is
released in a burst on his next attack, dealing damage and slowing nearby
enemies.
ABILITY: PASSIVE
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
DAMAGE: 30 / 50 / 70 / 90
MOVEMENT SLOW: 80%
ATTACK SLOW: 50
DURATION: 0.6 / 0.6 / 0.6 / 0.6
MOVEMENT SLOW: 80%
ATTACK SLOW: 50
DURATION: 0.6 / 0.6 / 0.6 / 0.6
Ball Lightning
Storm Spirit becomes volatile electricity, charging across
the battlefield until he depletes his mana or reaches his target. The mana
activation cost is 15+7% of his total mana pool, and the cost per 100 units
traveled is 12+0.75% of his total mana pool. Damage is expressed in damage per
100 units traveled.
MANA COST: 15/15/15/15
ABILITY: POINT TARGET
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
PIERCES SPELL IMMUNITY: NO
DAMAGE: 8 / 12 / 16
SPEED: 1250 / 1875 / 2500
RADIUS: 125 / 200 / 275
MANA DRAIN PER UNIT: 0.7%
SPEED: 1250 / 1875 / 2500
RADIUS: 125 / 200 / 275
MANA DRAIN PER UNIT: 0.7%
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