Melee - Support - Initiator - Durable - Disabler -
Escape
Intelligence : 17 + 1.80
Agility : 15 + 2.00
Strength : 25 + 3.30
Attack : 56 – 64
Movespeed : 300
Armor : 1.1
Agility : 15 + 2.00
Strength : 25 + 3.30
Attack : 56 – 64
Movespeed : 300
Armor : 1.1
_________________________________________________________________________________
Nature's Guise
Causes the targeted unit to blend in with the forest,
becoming invisible to enemies and gaining a movement speed bonus when near a
tree. If the unit moves away from a tree or the spell is cast on a unit with no
nearby trees, Nature's Guise is lost. Treant Protector can cast spells and
remain invisible under Nature's Guise.
MANA COST: 60
COOLDOWN: 10/8/6/4
ABILITY: UNIT TARGET
AFFECTS: ALLIED UNITS
PIERCES SPELL IMMUNITY: YES
PIERCES SPELL IMMUNITY: YES
DURATION: 15 / 30 / 45 / 60
FADE TIME: 2
TREE RADIUS: 375 / 375 / 375 / 375
MOVEMENT SPEED: 10% / 10% / 10% / 10%
FADE TIME: 2
TREE RADIUS: 375 / 375 / 375 / 375
MOVEMENT SPEED: 10% / 10% / 10% / 10%
_________________________________________________________________________________
Leech Seed
Treant plants a life-sapping seed in an enemy unit, draining
its health, while simultaneously slowing it. The seed heals friendly units
around it. Pulses 6 times.
MANA COST: 140
COOLDOWN: 16/14/12/10
ABILITY: UNIT TARGET
AFFECTS: ENEMY UNITS
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
DAMAGE PER PULSE: 15 / 30 / 45 / 60
MOVEMENT SLOW: 28%
RADIUS: 500
DURATION: 4.5
MOVEMENT SLOW: 28%
RADIUS: 500
DURATION: 4.5
_________________________________________________________________________________
Living Armor
Infuses the target hero or structure with a protective
coating which grants bonus regeneration. Also blocks some damage from all
sources . Dispels when a number of damage instances are taken.
MANA COST: 50
COOLDOWN: 32/26/20/14
ABILITY: UNIT TARGET, POINT TARGET
AFFECTS: ALLIED UNITS
PIERCES SPELL IMMUNITY: YES
DAMAGE INSTANCES: 4 / 5 / 6 / 7
REGEN: 4 / 7 / 10 / 13
BLOCK: 20 / 40 / 60 / 80
DURATION: 15
_________________________________________________________________________________
Eyes In The Forest
Treant Protector enchants a tree, which grants him unobstructed
vision in that location. If Overgrowth is cast, units within a 700 radius of an
enchanted tree will be entangled and damaged.
MANA COST: 100
COOLDOWN: 25
ABILITY: UNIT TARGET
TREE VISION RADIUS: 700
OVERGROWTH RADIUS: 700
OVERGROWTH DAMAGE PER SEC: 175
OVERGROWTH RADIUS: 700
OVERGROWTH DAMAGE PER SEC: 175
_________________________________________________________________________________
Overgrowth
Summons an overgrowth of vines and branches around Treant
that prevent afflicted enemies from moving, blinking, going invisible, or
attacking. Upgradable by Aghanim's Scepter.
MANA COST: 150/175/200
COOLDOWN: 70
ABILITY: NO TARGET
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: YES
PIERCES SPELL IMMUNITY: YES
DURATION: 3 / 3.75 / 4.5
RADIUS: 675
RADIUS: 675
\
No comments:
Post a Comment